/play — Games
A handful of classic browser games. All run entirely in your browser — no accounts, no scores sent anywhere. Best scores stay in this browser.
/play/2048
2048
Slide and merge numbered tiles to reach 2048. Arrow keys or swipe.
/play/mines
Minesweeper
Clear the field without detonating a mine. Three difficulty presets.
/play/word
Word Guess
Six tries to guess the hidden five-letter word. Fully offline.
/play/groups
Groups
Find four hidden groups of four among sixteen words. Four mistakes allowed, EN/NL daily puzzle or random practice.
/play/snake
Snake
Eat, grow, do not bite your tail. Solid or wrap-around walls.
/play/tetris
Tetris
Stack falling blocks and clear lines. Hold and next-piece preview.
/play/sudoku
Sudoku
Fill the grid so every row, column and box has 1-9. Hints and check.
/play/memory
Memory Match
Flip cards and find the matching pairs in the fewest moves.
/play/type
Typing Test
Measure your typing speed and accuracy against a passage.
/play/c4
Connect Four
Drop discs to get four in a row. Two players or vs the computer.
/play/life
Game of Life
Conway’s cellular automaton. Paint cells and watch them evolve.
/play/chess
Chess
Full chess vs the computer or a friend. Castling, en passant, three difficulties.
/play/solitaire
Solitaire
Classic Klondike — draw 1 or 3, drag or tap, undo and auto-complete.
/play/battleship
Battleship
Sink the enemy fleet. Play the computer or a friend over a room code.
/play/breakout
Breakout
Smash the brick wall with a bouncing ball. Power-ups and multi-hit bricks.
/play/simon
Simon
Repeat the growing light-and-sound sequence. Strict mode for purists.
/play/fifteen
15 Puzzle
Slide numbered tiles back into order. Three board sizes, timer and best scores.
/play/hangman
Hangman
Guess the hidden word letter by letter before the drawing completes. Play solo for streaks, or online with 2-8 friends over a room code — take turns setting a word and guessing.
/play/flappy
Flappy
One-button flyer — tap to flap through the gaps. One touch and it is over.
/play/pong
Pong
The original. Mouse or W/S against a beatable CPU. First to 7, three difficulties.
/play/asteroids
Asteroids
Rotate, thrust, and shoot the drifting rocks. Momentum physics, screen wrap, waves.
/play/reversi
Reversi
Othello — outflank to flip discs. Play the computer or a friend. Three difficulties.
/play/checkers
Checkers
American draughts — mandatory captures, multi-jumps and kings. Play the computer, a friend, or a friend online.
/play/mahjong
Mahjong Solitaire
Clear all 144 tiles by matching open pairs. Classic Turtle layout plus Pyramid and Fortress. Every deal is generated solvable.
/play/doomed
Doomed
Retro first-person shooter — demons, keycards, secrets and big guns across three sectors.
/play/viper
Stunt Viper
Pseudo-3D stunt racer — drift, boost and flip off ramps to outrun the clock across four worlds.
/play/voxel
Voxel Strike
Voxel-terrain gunship flyer — skim procedural canyons, thread the rings and strafe ground targets before the clock runs out.
/play/eco
Ecosystem
Predator-prey sandbox — grass, rabbits and foxes. Tune the sliders and watch the balance boom, crash and settle.
/play/sand
Falling Sand
Element sandbox — paint sand, water, oil, fire, plants and acid, then watch the physics play out.
/play/marble
Marble Roll
Roll a glossy marble through floating sky courses — momentum physics, moving platforms, gems and the clock.
/play/gravity
Gravity
2D Newtonian N-body gravity sandbox — drag to slingshot new bodies into orbit, tune gravity and speed, and load solar-system, binary, three-body, galaxy and cluster presets.
/play/pinball
Pinball
Stack Overdrive — a terminal-styled pinball table. Ship the deploy pipe, spell G-I-T, squash the bug and dev banks, stage three balls for Fork Multiball and climb from Intern to CTO. Every sound and pixel generated in code.
/play/tables
Times Tables
Learn your multiplication tables up to 10 or 20 — adaptive practice, a 60-second sprint with a leaderboard, and a 12-level quest with hearts and stars.
/play/bomber
Bomber Arena
Bomberman-style arena blaster for 1-4 players — solo against bots or online with friends via a room code, in a shrinking sudden-death arena.
/play/drift
Sideways
Top-down drift playground — kick the tail out, hold the slide, chain drifts through the paying zones and bank the combo before the two-minute clock runs out.
/play/windups
Wind-Ups
A rescue puzzler with original wind-up robots — dig, block, build and float a route to the exit hatch across six handcrafted levels.
/play/fluid
Fluid Ink
A real Navier-Stokes fluid simulation on your GPU — drag to pour swirling ink and tune the physics.
/play/neat
Neuroevolution Lab
Watch cars with distance sensors learn to drive by evolving neural networks — real NEAT, live in your browser.
/play/horde
Horde Rush
The crowd-runner the ads promised, for real — steer your squad down a pseudo-3D lane through math gates, melt the zombie horde, shoot the lava pins and take down the boss zombies. 30 levels plus endless.
/play/20q
20 Questions
Think of a thing and the computer names it in twenty yes/no questions. Teach it when it loses.
/play/starbattle
Star Battle
Two Not Touch — one star per row, column and region, and no two stars may touch. Four sizes, every puzzle has exactly one solution.
/play/wander
Wander
An endless procedurally generated world to explore — biomes, day and night, wildlife, and hidden wonders to log in your journal. Find weapons in chests, storm marauder forts and conquer them for better loot, or just keep wandering: the wilderness itself stays peaceful. Tune chest, wonder and fort density with sliders to shape custom worlds, and share a seed to share your exact world.