Host a session
This is the computer that collects photos and builds the ZIP.
Join as camera
Point your phone at the scene and send shots to the host.
How it works
- Host on the computer that will collect photos.
- Phones scan the QR (or type the code) and join as cameras.
- Walk around the scene and shoot from every angle.
- Download the ZIP on the host.
- Turn it into a 3D scan with COLMAP + Brush, then view it in /splat.
Off by default, everything stays on your local network. Turning this on uses a free public STUN server (Google) to help the connection form across different networks or trickier Wi-Fi. This can reveal your device's IP address to that server and to the people you connect with. Both the host and each camera must enable it for it to help.
Cameras joined (0)
Next steps: turn these photos into a 3D scan
- Unzip the download — you get an
images/folder. - Run COLMAP's "Automatic reconstruction" (Windows binaries on the COLMAP site) on the
imagesfolder. Or from the command line:colmap automatic_reconstructor --workspace_path . --image_path images - Point Brush at the COLMAP output to train the splat, then export a
.ply. - Prefer a textured mesh (OBJ) instead of a splat? Run Meshroom on the same images folder.
- Drop that
.plyinto /splat on this site to view it.
Capture tip: aim for 60-70% overlap between shots, orbit the subject slowly, lock exposure/focus if your camera app allows it, and favor more angles over more photos.
Take a step between shots — overlapping photos from many angles are what make the 3D solve work.
Auto fires a shot on a timer for turntable-style capture — it turns itself off if you leave, the host drops, or the camera errors.