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1 · First Roll
gems 0/0
0:00.0
best —
Level complete!
Level
WASD or arrow keys roll the marble, camera-relative. R restarts the level, F toggles fullscreen. On touch, drag anywhere on the lower half of the view for an on-screen stick.

The marble has real momentum: your keys tilt the world rather than steer the ball, so acceleration is strongest from a standstill and every turn wants a little braking first. There is no jump key — small gaps are crossed with speed, ledges are dropped off, and the glowing orange launch pads fling you upward the moment you roll across them. Anything you roll past the edge of drops you into the sky below, costing three seconds and a respawn at the last checkpoint pad. Moving platforms carry you while you stand on them, bumpers punt you away hard, and the golden gems are optional but tallied. Nine courses ramp up from a wide learner lane to a summit climb that combines everything; finishing one unlocks the next, and your best time per level is kept in this browser only. The camera trails your direction of travel, so "up" is always "away from you" — lean into it.

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