/terrain — Noise Terrain Lab
Perlin, simplex, Worley and value noise, stacked into fractals, warped and shaped, shown as 2D maps and as 3D terrain, planets and voxel caves. Pick a preset, then pull the sliders to see what each one does. Everything runs in your browser.
computing…
3D needs WebGL, which this browser has turned off or does not support. The 2D map and every export except the 3D snapshot still work, including the STL and OBJ meshes of the terrain, planet and voxels.
drag to orbit · right-drag to pan · scroll to zoom
hover the map to read heights
Octave breakdown
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computing…
How it works
Code